Intro
Welcome to my Game AI Programming Contest site. Regrettably, this project is currently shelved.
The everyone agrees that the core ideas were good, but the current project complexity exceeds the
desired limit. I'll leave the resources up until the end of the semester, just in case someone
needs them. After that, the project will go offline. That being said, I hope to recycle some
of the great contributions that were made here in some later yet to be determined project.
News
1-07-2008
Added more content to the
reference manual
draft. I made some visualization mock ups over the holiday break and will be hacking
on a demo soon.
9-12-2007
Just an update: half the dev team graduated last spring which has obviously
hampered progress. I'm highly busy trying to do the same, but I'm not ready to
give up on this just yet. There's some solid, albeit unpretty, core code in
place that has already gone through a battery of testing. I still need to work
out some demo clients, and hack together a viz of some kind. Currently, I'm
targeting spring break for release.
10-16-2006
Posted a partial draft of the
reference
manual.